

Hello, you can call me Soap!I currently work as a 3D Artist at aucritas and also do other freelance for games ✨• I specialize in stylized 3D characters, but I'm an all-around generalist
• I have 8 years of experience in digital art, and 6 years of experience with 3D art
If you are making games, other 3D media, work for some type of group, etc; and you'd like to hire me for short or long-term work,
I'm open & looking for work!I am closed for personal / private commissions indefinitely.
If you need to contact me, please use
[email protected]
You can purchase my VRChat products on either Gumroad or Jinxxy!
Want to try out my models?
You can see general 3D + VR advice, short tutorials, and information on my setup on my Notion!
Sometimes I like making random assets for free for fun, eventually I'll have more here!
Site last updated January 8th, 2026


If you are making games, other 3D media, work for some type of group, etc; and you'd like to hire me for short or long-term work,
I'm open & looking for work!I am closed for personal / private commissions indefinitely.
If you're interested in hiring me, please reach out at
[email protected]
aucritas - 3D Artist & Animator
March 2023 - Present
• Character modeling, texturing, and basic deform rigs
• Prop and Environment modeling + texturing
• Character animation
Pressure (Roblox) - 3D Prop Artist
July 2025 - Present
• Modeling
Freelance 3D Character Artist (Commissions)
2021 - 2025
• Worked with 15+ clients to create 3D character models for use in Unity
Blender
6 years experience
• 3D generalist, I've worked with nearly every function of the program for PBR and NPR modeling, rendered animation, and game-ready models
• Animation, Modeling, Sculpting, Texturing, Shaders, Lighting, Grooming (hair and fur), Rigging
Unity
3 - 4 years experience
• My Unity experience is primarily with creating content for VRChat and 3D VTubers, which consists of importing models, setting up Animator Controllers, adjusting shaders, and importing / creating animations.
• I've also dabbled in creating environments, consisting of managing large amounts of props, and setting up baked lighting, etc
Substance Painter
2 years experience
• I work largely with hand painted NPR assets, but am starting to branch out into more realistic texturing
DaVinci Resolve
4 years experience
• I'm intermediate in DaVinci Resolve, used to managing complex timelines, color grading, compositing, etc.